3.5 out of 5. Between its no-handholding castle and the card system, there are undeniably some impressive things about Circle of the Moon, but you do need to accept that you have to grind to get there.
4 out of 5. A pure adrenaline filled power trip with that signature Capcom campiness. It will provide ample excitement from start to finish, or you can take a break from that to find more collectables.
3 out of 5. Nothing creates the feeling of being in an alien world like a game that does things completely different. Jumplord begins and ends with infinite jumping, but it’s more complicated than that.