"Competent crunchy action and addictive exploration are marred by fixed camera angles and awkward story presentation, creating an enjoyable but somewhat flawed Belmont Origin story."
Metroidvania fit: Low Fit. There's no real ability gating, and the castle is divided into 6 different areas that behave like levels. You d
"Competent crunchy action and addictive exploration are marred by fixed camera angles and awkward story presentation, creating an enjoyable but somewhat flawed Belmont Origin story."
Metroidvania Breakdown
Combat
3/5
The combat tries very hard to have that character action game style, but it only lands on ''pretty good'' in execution, partially because of the camera and partially because of enemy design.
Platforming
2/5
Expect to fall a lot as you get used to the awkward physics while grappling with an uncontrollable camera.
Exploration
3/5
The hallways are fairly samey, but there are still some interesting passages to discover for the diligent explorer - although that camera obscures a lot of them in an unfair way.
Puzzle
2.5/5
There are only a couple of puzzles to speak of, and the most memorable one is somewhat tainted by unnecessary backtracking.
Story
2.5/5
I love the ideas that the story presents but the execution is especially awkward with this Castlevania.
Graphics
3/5
Some of the characters look really odd, like poorly made glass dolls, but with the exception of the camera the graphics look good in action
Music
4.5/5
Lament of Innocence can shoulder that Castlevania reputation for great music with pride
Replayability
3.5/5
There are three different characters to try and you have the option of tackling the game's levels in any order that you choose.