MindSeize Version 1.1.0
"A sword and gun style platformer in the vein of the Mega Man Zero series with more emphasis on non-linear exploration. Excellent moments and bosses, held back by some polish issues."
Metroidvania fit: High Fit. While the game takes place on three separate planets, your pathway on each of those levels is completely up to
- Developer
- . We played the 1.1 version of the game.
- Time to Beat
- ~10 hours
- Release Date
- 2020/02/04
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Final Verdict
MindSeize Version 1.1.0
"A sword and gun style platformer in the vein of the Mega Man Zero series with more emphasis on non-linear exploration. Excellent moments and bosses, held back by some polish issues."
Metroidvania Breakdown
It has the bones of great combat but its held back by some polish issues and conveyance problems with later bosses
Platforming is only occasionally tested heavily, and when it is the air dash feels a little too rigid to handle the small platforms. Not a focus overall
There are at least two ways to get to every objective you're given, and outside of that there are a ton of optional and meaningful upgrades to discover.
No major puzzle platforming elements. Some bosses require you to figure out how to beat them, but it's unfortunately a little obtuse at times.
Excellent Sci-fi albeit a bit straight forward. More could have been done to develop NPCs.
Pixel Art is gorgeous overall however some animations contribute to conveyance issues
Music is always appropriate but ultimately forgettable
Because of the exploration-based design philosophy, you could take a different pathway on a separate playthrough, or use a different weapon to fight with.