Outbuddies
"Local Co-op. An Exploration focused Metroid-like with some fascinating co-op features. Sequence breaking is a strong feature and it is especially fun to break the game with a friend."
Metroidvania fit: High Fit. Outbuddies invokes the feel of Metroid, particularly with its atmosphere, but also with its progression design
- Developer
- .
- Time to Beat
- ~10 hours
- Release Date
- 2019/10/15
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Final Verdict
Outbuddies
"Local Co-op. An Exploration focused Metroid-like with some fascinating co-op features. Sequence breaking is a strong feature and it is especially fun to break the game with a friend."
Metroidvania Breakdown
It's pretty hit or miss. Some encounters start to get repetitive and some bosses aren't as well designed as others.
Your character is weighty, making the puzzling aspect of platforming more interesting than the dexterity challenge.
Besides the critical upgrades, your main reward is more missiles, or optional collectables which are lackluster without a compelling story to back them up
Figuring out how to get across the trickier hallways is the main highlight of the game, and is especially rewarding with a second player
The presentation is strangely wordy without really having ''grab''. A story or narrative with better pacing would go a long way to cementing all of the other aspects of the game
The Retro pixel art is generally pleasing, though some aspects are hard to discern on a large screen
The music is ambient rather than something that stands on its own
The game is almost completely open right from the start, especially with a second player. Multiple playthroughs will likely look completely different.