Rabi-Ribi
"If you like Bullet Hell, just good well-designed bosses, or if you enjoy challenging yourself with sequence breaking runs, Rabi-Ribi is master-in-class in all three. Accessible to all. Share"
Metroidvania fit: High Fit. The game is completely non-linear, and while it’s technically possible to beat the game without picking up any
- Developer
- CreSpirit , GemaYue
- Time to Beat
- ~5 hours
- Release Date
- 2016/01/28
Final Verdict
Rabi-Ribi
"If you like Bullet Hell, just good well-designed bosses, or if you enjoy challenging yourself with sequence breaking runs, Rabi-Ribi is master-in-class in all three. Accessible to all. Share"
Metroidvania Breakdown
Combo Based attacks combined with Bullet Hell Bosses make for a frantic series of fights that are sure to test your mettle
Has a lot of the mechanics necessary for some deep platforming, but lacks focus - Combat is definitely the greater draw here
World is absolutely full of goodies and you'll want them all. Progression is open to your discretion
Not really any puzzles that come to memory
The story serves the purpose of providing a mystery to strive for but the payoff is confusing at best
Pixel art is pretty but low detail. Combined with some high detail character art it gets the job done for differentiating the characters
Catchy sugar coated music reminiscent of the Kirby series
Dozens of ways to customize difficulty and many challenge run achievements to go for. Sequence breaking is totally possible