Rain World
"It is beautiful and terrifying, and you'll hate it a long time before you may fall in love with it. But if you make it to love, it becomes one of the most unique masterpieces out there."
Metroidvania fit: Low Fit. The object of the game is to learn about the world, not power up by finding goodies like a normal Metroidvania.
- Developer
- Videocult
- Time to Beat
- ~25 hours
- Release Date
- 2017/03/28
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Final Verdict
Rain World
"It is beautiful and terrifying, and you'll hate it a long time before you may fall in love with it. But if you make it to love, it becomes one of the most unique masterpieces out there."
Metroidvania Breakdown
The best combat is avoiding combat entirely, but if you can master the controls well enough there are few games that make you feel better for being successful.
Slugcat is really awkward to control at first, but mastering those controls reaps some awesome rewards because accomplishing every small thing feels like an achievement
Discovering the world is what Rain World is all about.
Platforming is half control mastery and half spatial reasoning.
Rain World has ''souls-like'' style lore to discover, but the true story is ultimately the one the player creates. The mechanics all but guarantee the player will have many stories to tell by the end
Discovering gorgeous locals and imagery is crucial for what Rain World creates
Very minimalist but always appropriate for setting the perfect mood
There are three difficulty levels and some sandbox options, plus dozens of ways to traverse the game on a single mode. Note that the hard mode is basically a completely different game.